Openbirds current status
(See the last updated in bottom of this page!)Openbirds has now a working ODE based physics. There are 2 network implementations: and simple 'hack' derived from H2H code which works and the real smart network code which is still under development.
Here's a rough list of features in OpenBirds:Feature | Status |
Simulated vehicles | BF109 |
3D Engine | Good enough for now, using OpenSceneGraph. |
Physics engine | Fairly realistic component-based, Uses ODE. |
Sounds | Work and use OpenAL/ALUT |
Damage | Removable vehicle parts. Online game has simple hitpoint counting. Parts can be torn off by ground contact and G-forces. |
Network game | Simple multiplayer works. The 'real' multiplayer still under development. |
Head to Head game | Works! |
Cockpits | 2D functional cockpit with altimeter, variometer, speedometer, and compass. |
Board & leave vehicle | Not currently working. |
OB chat to IRC gateway in server | Yes, in the 'real' online server ;) |