Openbirds current status
(See the last updated in bottom of this page!)Openbirds has now a working ODE based physics. There are 2 network implementations: and simple 'hack' derived from H2H code which works and the real smart network code which is still under development.
Here's a rough list of features in OpenBirds:| Feature | Status |
| Simulated vehicles | BF109 |
| 3D Engine | Good enough for now, using OpenSceneGraph. |
| Physics engine | Fairly realistic component-based, Uses ODE. |
| Sounds | Work and use OpenAL/ALUT |
| Damage | Removable vehicle parts. Online game has simple hitpoint counting. Parts can be torn off by ground contact and G-forces. |
| Network game | Simple multiplayer works. The 'real' multiplayer still under development. |
| Head to Head game | Works! |
| Cockpits | 2D functional cockpit with altimeter, variometer, speedometer, and compass. |
| Board & leave vehicle | Not currently working. |
| OB chat to IRC gateway in server | Yes, in the 'real' online server ;) |